5.Java Program to Handle KeyBoardEvent
💡Code:
import java.awt.*; import java.awt.event.*; class Main implements KeyListener { static Frame frame; static TextField tf1; static TextField tf2; // Driver function public static void main(String args[]) { frame = new Frame("Keyboard Event"); frame.setSize(500, 500); frame.setLayout(null); tf1 = new TextField(); tf1.setBounds(150, 100, 500, 50); tf2 = new TextField(); tf2.setBounds(140, 400, 500, 50); Main obj = new Main(); tf2.addKeyListener(obj); frame.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent w) { frame.dispose(); } }); frame.setVisible(true); frame.add(tf1); frame.add(tf2); } public void keyReleased(KeyEvent e) { tf1.setText(""); tf1.setText("Key Typed : " + e.getKeyChar()); System.out.println("Key Released"); } // function to display the unicode of key pressed and the character if it is a letter or a digit public void keyPressed(KeyEvent e) { tf1.setText(""); tf1.setText("Key Typed : " + e.getKeyChar()); System.out.println("Key Pressed"); } // function to display the character of the key typed public void keyTyped(KeyEvent e) { tf1.setText(""); tf1.setText("Key Typed : " + e.getKeyChar()); System.out.println("Key Typed"); } }
📸Output :
